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Meet Yip

My face was at the start of every video, and even I was getting bored. So I asked my AI agent to turn my logo into a character, with faces, poses and a model I can reuse. Here is how Yip was made, and how to make your own.

He replaced me

He replaced me

My face was at the start of every video, and even I was getting bored of it. So I created Yip, a character made from my logo. The P and the Y are his eyes, the bar between them is his nose, and the line under them is his smile.

An afternoon, not 25 years

I do not have 25 years of animation experience. I spent one afternoon trying different ideas with my AI agent: tall versions, flat ones, round ones, one with an antenna. This little guy is what came out.

Give it faces and poses

A character needs more than one face. Yip has nine: his smile, which is the logo itself, and a grin, a laugh, a wink, surprise, excitement, curiosity, thinking and worry. He also has poses: tilted, jumping and leaning.

Ask for a model, not a picture

A picture is a dead end. If you want him taller, or with a new face, you have to start again. So ask for an editable model: a 3D model in Blender or another 3D program, or the face as vector shapes you can change.

Make it deterministic

Use the same text prompt three times and you get three different characters. That is fine for ideas, but not for a character people should recognise.

Try it with your own logo

Try it with your own logo

Ask your agent to use Blender or another 3D program to turn your logo into a character. Ask for different expressions and poses, an editable model, pictures you can reuse, and a process you can repeat.

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